Board Stories – Company of Legends Terrain

We really need to start using this blog more, so I am not going to start doing a monthly series on each of the tables of scenery the podcast owns and what we have been thinking when putting it together and how we want to take it forward.

But first I will actually introduce what we have and explain a little bit about how we approach the terrain.

The first few event we ran used terrain that was mostly borrowed from Durham Raiders and that was ok, it’s good terrain, but it does get used and abused a lot, and some of it has some issues.

So in September 2018 we came to the decision that we were going to have to become self-sufficient in terms of scenery, I owned 4 tables worth of terrain in two boxes at the time.

Every event since then has seen several boxes of terrain added for each event, so that now we can do 13 tables on our own with a plan to get to 18 by end of 2021.

What Do We Have Now

So I figured the first thing I would do is tell you what we have now.

Table 1

  • Sector Imperialis Ruins x 2
  • Kill Team Ruins
  • Derelict Manufactorum
  • Statues x 2
  • Sector Sanctoris Ruins x 2
  • Quake Cannon Craters

Table 2

  • Sector Imperialis Ruins
  • Sector Imperialis Basilicanium
  • Sector Imperialis Sanctum
  • Sector Imperialis Adminisitratum
  • Shrine of the Aquila
  • Honoured Imperium
  • Quake Cannon Craters
  • Urban Barricades

Table 2

  • Galvanic Magnavent x 2
  • Promethium Forge
  • Promethium Refinery x 2
  • Alchomiye Stack

Table 3

  • Imperial Bastion x 2
  • Fortress of Resemption
  • Aegis Defence Line x 2
  • Moonscape
  • Thermic Plasma Conduits
  • Thermic Plasma Regulators

Table 4

  • Wall of Martyrs Defence Line x 3
  • Wall of Martyrs Defence Emplacement x 2
  • Wall of Martyrs Bunker x 2
  • Firestorm Redoubt x 2
  • Vengeance Weapons Battery x 2
  • Aquila Strongpoint
  • Plasma Obliterator

Table 5

  • Haemotrope Reactors
  • Skyshield Landing Pad
  • Galvanic Servohaulers x 2
  • Munitorium Armoured Containers x 7
  • Void Shield Generator

Table 6

  • Eldritch Ruins x 4
  • Barbed Venomgorse x 4
  • Shardwrack Spines x 2
  • Grappleweed x 2
  • Webway Portal

Table 7

  • STC Ryza Pattern Ruins x 2
  • Moon Base Klaisus Ruins
  • Manufactorum x 2
  • Basillica Administraum x 2
  • Sanctum Imperialis x 2
  • Ork Barricades

Table 8

  • Sector Imperialis Imperial Sector
  • Sector Imperialis Manufactorum
  • Imperial Objectives
  • Sector Imperialis Administratium
  • Sector Sanctoris Ruins x 2
  • Honoured Imperium

Table 9

  • Imperial Bastion x 2
  • Sacristan Forgeshrine
  • Thermic Plasma Regulators
  • Munitorium Armoured Containers
  • Citadel Wood
  • Battlescape
  • Promethium Relay Conduits x 2
  • Vengeance Weapons Batteries
  • Haemotrope Reactors
  • Thermic Plasma Conduits

Table 10

  • Alcomite Stack x 3 1/2
  • Ferratonic Incinerator
  • Thermic Plasma Conduits
  • Galvanic Servohaulers
    Haemotrope Reactors
  • Thermic Plasma Regulators
  • Sector Mechanicus Platforms x 2
  • Ferratonic Furnice

Table 11

  • Sector Fronteris
  • STC Ryza Pattern Ruins
  • Thermic Plasma Conduits
  • Munitorium Armoured Containers
  • Thermic Plasma Regulators
  • Haemotrope Reactors
  • Alchomite Stack x 1/2
  • Galvanic Servohaulers
  • Plasma Obliterator
  • Wall of Martyrs Imperial Bunker x 2

Table 12

  • Manufactorum
  • Basillica Administratium
  • Sanctum Imperialis x 2
  • Kill Team Ruins
  • Sector Imperialis Ruins
  • Sector Sanctorium Ruins
  • Gothic Ruins
  • Honoured Imperium

Table 13

  • Wall of Martyrs Defence Line x 3
  • Wall of Martyrs Imperial Bunker
  • Wall of Martyrs Defence Emplacment
  • Sector Fronteris
  • STC-Ryza Pattern Ruins

We also have two sets of the Gamemat.eu Hive Walls to make a Zone Mortalis table.

So we have some pretty good tables, but some will need some work to make them better, once we are at 18 tables we intend to go back and make those with issues better.

Next month I am going to be taking a look at one of the tables a bit more in depth, the thought behind it and how we painted it.

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